Within the span of an hour, I witnessed a Forerunner Guardian rise from the sand to herald Halo’s arrival on the Xbox One – and watched in shock as a familiar guitar riff announced the return of the Killer Instinct franchise to the gaming world as a whole. I was sitting in the audience in LA in 2013 for two very important and memorable moments in my gaming life. However, as the years continued to pass with no new Killer Instinct title on the horizon, I often lamented the fact that I’d never get to see such a thing come to pass. It was only natural that I began to daydream about how cool it would be if one franchise were to ever cross over into the other. It was nestled comfortably atop my “favorite franchises” list, and in 2001 Halo: Combat Evolved launched and quickly joined the list as well. I literally wore the covers off of my KI2 strategy guide, and might still remember off the top of my head how to do the unlock code for Gargos on the N64 version of KI Gold. I loved the art style, the fight mechanics, and perhaps most of all, the universe itself. In the mid to late-‘90’s, your humble scribe sacrificed many a quarter/token at the local (Tampa) bay-area arcade, with almost every one of them being dropped into arguably the loudest and prettiest cabinets available – the ones that housed Killer Instinct 1 & 2.
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